Otome Jam devlog 2!


Today, the script was completed at 17k+ words! The game has 3 epilogues that start after the credits roll of a route's best ending, or will be unlocked in the extras (again you need to get the route's best ending). Each epilogue will have 1 CG (currently 1 of 3 are finished). There's a total of 12 possible endings. Since Glenn is a compulsive dice roller, there are two RNG sections in his route which means certain things are dictated by Ren'Py Random but only those two sections (one dictates an ending, but the other doesn't). 

I'll now just be focusing on technical dev'ing this month, which will be cutting and placing voiced lines, placing sound effects, music, and images. Speaking of music, we have 3 original tracks--1 for the menu, 1 for Van's theme, and 1 for a scene. 

I shall end this post with a sneak peak at some of the art! 3 of them are from the promo arts which will be revealed in the countdown to release day, and 1 is a CG! Can you tell which one is the CG?



That is all for now! We are super excited to finally bring you this VN, and hope you enjoy it as much a we had making it! ^^

Get Chance It!

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