A wild SBIG entry appears!


I don't know what got into me...

First, my original idea I was unable to do, due to a lot of IRL stuff interrupting me and therefore the jam was too far in to finish it. I had to make the hard choice and tell my recruited teammates I had to cancel the project. It really bummed me out because this is my favorite jam and I hadn't released a game in over a year now... 1.5 years to be exact.

Then, out of nowhere, just peaking at the jam page and seeing 20 hours left, I got this stupid idea in my head and decided to go all in on a last minute entry. Sadly not my original mecha idea which was way better and more funny, but I will finish that script someday and save it for another time. Even so, being able to finish a game again in and of itself has really brightened my mood, as I was fearing that I may never dev again -- yeah, that's how bad I was feeling at one point, but sometimes making a fun, crappy game is all it takes because you know what? You finished something just for fun, with no pressure. And I think making this last minute thing was a lot less pressure since it came out of nowhere and I could just have fun with it.

I'd like to thank my brother and two friends for jumping on board super last minute to help me make this stupid game possible. I hope you have fun with it, and if not, well thanks for playing anyway and I hope to make some actually good games again in the future! But for now.. settle for this low bar excuse for a comeback xD                                                             

Files

Dungeon_Hero-1.0-all.zip 35 MB
90 days ago
Dungeon_Hero-1.0-mac.zip 15 MB
90 days ago

Get DUNGEON HERO

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